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The School Newspaper of John Carroll School

The Patriot

The School Newspaper of John Carroll School

The Patriot

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‘Black Ops’ hits target, improves predecessor

Black Ops hits target, improves predecessor

Your bones are chilled. You’ve been outside of GameStop for hours in the cold with a few dedicated friends, but it will be worth it at midnight. You rush into the store, buy the game, speed home, and play your first game of death match on “Call of Duty: Black Ops.”

This was the story for hundreds of thousands around the world  who waited for the midnight release of the seventh installment of thefirst person shooter series.

For this particular game, Activision went back to Treyarch Publishers, rather than the more popular Infinity Ward Publishers. Infinity Ward tends to make the more modern games, while Treyarch tends to create games focused on past events.

Treyarch tends to produce a cleaner game, but fails to include the numerous extras Infinity Ward incorporates. Treyarch appeals to me, but it is honestly a personal preference. Black Ops has three game modes that will find a way to make you spend countless hours in front of the television.

The first mode is classic campaign. The story will have you begging for more and by the end your mind will be blown. It is by far the best campaign I have ever played. The story keeps you going, and shocks you time and time again. You play as Alex Mason and travel to places  such as Vietnam, Russia, and Cuba, playing out the events surrounding the Vietnam War.

The second mode is an online multiplayer mode that is by far the most popular. Multiplayer game play feels different, but still does an excellent job of simulating the Vietnam War.

Many of the maps are small, simulating the guerilla warfare evident in Vietnam. The maps in the multiplayer mode have been pretty good overall, with a few exceptionally excellent maps. Nuketown is tiny and full of action. Treyarch did a great job of making city environments that seem realistic, but they lack any large map, making snipers irrelevant for the most part.

The multiplayer interface changed slightly. It now allows you to vote for the map you want to play. Additionally, a contract system was added. Instead of earning perks and weapons by levels, you now pay for the weapons with CoD Points. You earn these in many ways, and spend them just like money.

The final mode is zombies. This was first introduced in “Call of Duty: World at War,” under the development of Treyarch. This mode consists of round by round gameplay, where you try and protect a certain area from zombies.

You earn money with every kill, and buy new guns and areas with that money. Treyarch also added a few new zombie modes, including an arcade mode and a mode that includes people such as Kennedy, Castro, and Nixon.

Overall, there aren’t many faults in this game to find. Although there isn’t much added to the multiplayer, the campaign and zombies mode provide a break on those long nights of multiplayer gaming. Overall, I would give it a 9/10 and say that it is definitely worth the buy for the amount of time you’ll spend playing it.

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